Welcome to BSP ii Protect
BSP ii Protect is an advanced map obfuscation and security platform for the Source Engine (Garry's Mod, CS:S, etc.). Designed for creators and server networks, it deeply modifies the internal structure of .bsp files to permanently neutralize decompilation via Hammer Editor or BSPSource, while maintaining flawless in-game performance.
Why use BSP ii Protect?
Map theft is a widespread problem on Garry's Mod. Public decompilers allow unauthorized parties to extract the source files (.vmf) of your hard work, modify them, and redistribute them without permission.
BSP ii Protect makes decompilation futile through 4 core protection layers:
- Geometry Protection: Architectural blocks (brushes) are altered and destroyed when an unauthorized user attempts to open the map in Hammer Editor.
- Texture Obfuscation: Surface materials are scrambled for decompilers while preserving correct in-game physical footsteps and bullet impacts.
- Logic Stripping: Sensitive entities (triggers, buttons, logic_auto) can be completely purged from the client-side map.
- Troll Entities: Injects decoy entities that crash unauthorized local games and Hammer sessions.
Modern Web & 100% Local Processing
No suspicious executables to install and no slow file uploads:
- Zero Installation: Accessible instantly in any modern web browser (Windows, macOS, Linux).
- Zero Heavy Uploads: Heavy map processing takes place directly in local memory inside your browser. Your files never leave your machine.
- Instant Processing: Maps are analyzed and protected in just a few seconds.
Next Steps
- Read the Quickstart Guide
- Learn how the Protection Layers operate in detail